Summery Summery
Fetch a random integer between $min and $max inclusive
Syntax Syntax
Parameters Parameters
 $min

(Required)
 $max

(Required)
Return Return
(int)
Source Source
File: wpincludes/random_compat/random_int.php
function random_int($min, $max) { /** * Type and input logic checks * * If you pass it a float in the range (~PHP_INT_MAX, PHP_INT_MAX) * (noninclusive), it will sanely cast it to an int. If you it's equal to * ~PHP_INT_MAX or PHP_INT_MAX, we let it fail as not an integer. Floats * lose precision, so the <= and => operators might accidentally let a float * through. */ try { $min = RandomCompat_intval($min); } catch (TypeError $ex) { throw new TypeError( 'random_int(): $min must be an integer' ); } try { $max = RandomCompat_intval($max); } catch (TypeError $ex) { throw new TypeError( 'random_int(): $max must be an integer' ); } /** * Now that we've verified our weak typing system has given us an integer, * let's validate the logic then we can move forward with generating random * integers along a given range. */ if ($min > $max) { throw new Error( 'Minimum value must be less than or equal to the maximum value' ); } if ($max === $min) { return (int) $min; } /** * Initialize variables to 0 * * We want to store: * $bytes => the number of random bytes we need * $mask => an integer bitmask (for use with the &) operator * so we can minimize the number of discards */ $attempts = $bits = $bytes = $mask = $valueShift = 0; /** * At this point, $range is a positive number greater than 0. It might * overflow, however, if $max  $min > PHP_INT_MAX. PHP will cast it to * a float and we will lose some precision. */ $range = $max  $min; /** * Test for integer overflow: */ if (!is_int($range)) { /** * Still safely calculate wider ranges. * Provided by @CodesInChaos, @oittaa * * @ref https://gist.github.com/CodesInChaos/03f9ea0b58e8b2b8d435 * * We use ~0 as a mask in this case because it generates all 1s * * @ref https://eval.in/400356 (32bit) * @ref http://3v4l.org/XX9r5 (64bit) */ $bytes = PHP_INT_SIZE; $mask = ~0; } else { /** * $bits is effectively ceil(log($range, 2)) without dealing with * type juggling */ while ($range > 0) { if ($bits % 8 === 0) { ++$bytes; } ++$bits; $range >>= 1; $mask = $mask << 1  1; } $valueShift = $min; } $val = 0; /** * Now that we have our parameters set up, let's begin generating * random integers until one falls between $min and $max */ do { /** * The rejection probability is at most 0.5, so this corresponds * to a failure probability of 2^128 for a working RNG */ if ($attempts > 128) { throw new Exception( 'random_int: RNG is broken  too many rejections' ); } /** * Let's grab the necessary number of random bytes */ $randomByteString = random_bytes($bytes); /** * Let's turn $randomByteString into an integer * * This uses bitwise operators (<< and ) to build an integer * out of the values extracted from ord() * * Example: [9F]  [6D]  [32]  [0C] => * 159 + 27904 + 3276800 + 201326592 => * 204631455 */ $val &= 0; for ($i = 0; $i < $bytes; ++$i) { $val = ord($randomByteString[$i]) << ($i * 8); } /** * Apply mask */ $val &= $mask; $val += $valueShift; ++$attempts; /** * If $val overflows to a floating point number, * ... or is larger than $max, * ... or smaller than $min, * then try again. */ } while (!is_int($val)  $val > $max  $val < $min); return (int) $val; }